AI in Gaming Player Experience Credits Sequence Modern Reimaginings Frostpunk 2 Game Technology Player Freedom Game Directors Game Industry Action Adventure Games Developer Insights Character Design Remakes Action Games AI in Games Hideo Kojima Game Mechanics Nostalgia in Gaming Game Studios Indie Games AI-Generated Games Programming Peter Molyneux Role-Playing Games
He points to 1980s constraints as the force that produced efficient, single-loop designs.