Entertainment ❯Video Games ❯Game Design
Protagonists Pauline Narrative Elements Indiana Jones Companion Characters Character Progression Princess Zelda In-Game Decisions World Building Narrative Structure Narrative Design Shinji Mikami Thief Gameplay Strategies Identity Representation Marcus Fenix Storybook Vale DLC Unique Skills Emotional Themes Assassin's Creed Franchise Realism in Games Hunter Character James Gunn's Involvement Unique Characters Goblins DC Lore Burnout AI Characters AI Integration Narrative Themes Supportive Characters Role Humor in Games Kodaka and Uchikoshi's Works Voice Acting Factions New Bond Character Yakumo Mario Franchise Combat Mechanics Martial Arts Influence Kay Vess
Developer interviews emphasize that migrating to Switch 2 unlocked persistent voxel destruction, mouse-driven co-op mechanics featuring Pauline’s musical guidance, setting the stage for the July 17 debut.