Entertainment ❯Video Games ❯Game Design
Protagonists Voice Acting Narrative Elements Emotional Themes Companion Characters Pauline In-Game Decisions World Building Narrative Structure Narrative Design Shinji Mikami Thief Gameplay Strategies Identity Representation Marcus Fenix Storybook Vale DLC Unique Skills Assassin's Creed Franchise Realism in Games Hunter Character James Gunn's Involvement Unique Characters Goblins DC Lore Burnout AI Characters AI Integration Narrative Themes Supportive Characters Role Humor in Games Kodaka and Uchikoshi's Works Factions New Bond Character Yakumo Combat Mechanics User Engagement Blizzard Entertainment Supergiant Games Humor Supporting Characters Storytelling Vocations Mario Franchise Aging Themes Martial Arts Influence Kay Vess Indiana Jones Character Progression Princess Zelda
Early reviews praise inventive object-hopping with caveats about controls and camera quirks.