Overview
- At a Paris briefing, Ubisoft showed an assistant named Jaspar conversing by name, answering story and objective questions, and changing settings or opening menus in real time.
- Jaspar can summarize in-game lore and help players recall prior events without pausing play.
- NPCs Pablo and Sophia carried out unscripted tactical commands issued by voice and controller input, with Ubisoft describing their actions as reasoning-based rather than keyword-triggered.
- The project evolves from 2024’s Neo NPCs work, with Ubisoft’s generative AI team growing from about 25 to roughly 80 staff this year.
- Closed playtests began on October 29 with around 300 selected players, as Ubisoft stresses augmentation of creatives and commentators voice skepticism citing the company’s prior NFT and crypto initiatives.