Video Games ❯ Narrative Design
Protagonists Storytelling Techniques Backstory Integration Relationships Storytelling Aerith Gainsborough Player Choices Protagonist Choices Identity and Roles Themes Dialogue Systems Vault Hunters Player Agency Moral Choices Skill Systems Controversial Decisions Kyle Crane New Characters Greek Mythology Emotional Storytelling Edward Kenway Cyborgs Supporting Characters Story Arcs Character Backstories Character Arcs Story Themes Psychological Elements
Ubisoft’s reengineered third‑person focus underpins a coordinated tie‑in with the new film.