Storytelling Character Development Storytelling in Games Storytelling Techniques Game Storytelling Emotional Storytelling Player Choices Character Arcs Story Elements Player Agency The Last of Us Part II World-Building Game Genres Alternate History Environmental Storytelling Character Backstory Character Roles Game Writing Ludonarrative Dissonance Baldur's Gate 3 Themes Character Perspectives Source Material Historical Fiction Dialogue Character Customization Humor in Games Game Storylines Missions Player Experience Moral Choices Choice-Driven Gameplay Live-Service Games Voice Acting Survival Elements Thematic Elements Single-Player Campaign Story Outcomes Meta-Narratives Character Interaction Game Worlds Character Analysis Cinematic Games
Led largely by a single developer, the project carries delivery estimates as late as 2028.