Video Games ❯ Game Development ❯ Game Design
Clair Obscur: Expedition 33 Dragon Age Avowed JRPG JRPGs Dragon Quest Metaphor: ReFantazio Japanese Role-Playing Games Pillars of Eternity Kingdom Come: Deliverance 2 Final Fantasy Final Fantasy Series Turn-Based Combat Monster Hunter Series Dragon Quest Series Dragon Age: The Veilguard The Outer Worlds 2 Mario & Luigi Series Kingdom Come: Deliverance Series Character Creation Pokémon Legends Disco Elysium The Legend of Dragoon The Elder Scrolls Fallout Franchise Simulation Games The Witcher 3 Turn-Based RPGs Sea of Remnants Final Fantasy Tactics Dark Fantasy RPGs Vampire: The Masquerade - Bloodlines 2 The Blood of Dawnwalker Octopath Traveler Delivery Service RPG Third-Person RPGs Octopath Traveler Series Strategy RPGs Single-Player RPGs Lord of the Rings Life Simulation Games CRPG Exodus Open World RPGs Gothic 1 Remake Vampire: The Masquerade Baldur's Gate 3 Atlus Life Simulation Atlus Games Starfield Mario Franchise Dragon Age Series Open-World RPGs Fantasian Neo Dimension Gameplay Mechanics Final Fantasy 7 Rebirth Kingdom Come Deliverance 2 Open World Games Shin Megami Tensei Warhammer 40,000 Japanese RPGs Kingdom Come: Deliverance II
Archetype showcases a hard sci‑fi hook where near‑lightspeed travel ages the world between missions, turning player choices into generational consequences.