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Game Mechanics

Gameplay Features Multiplayer Features Turn-Based Combat Survival Games Simulation Games 3D Modeling Crafting Systems Playable Characters Stealth Mechanics Quantitative Design Artificial Intelligence Parkour Systems Character Design Artificial Intelligence in Games Luck and Skill Random Reward Systems Minecraft Visual Representations Resource Management Redstone Engineering Shooting Mechanics Balance Changes Tag-Team Mechanics Portal Mechanics Tactical Combat Gameplay Changes Open World Games Procedural Generation Population Systems Single-Player Campaigns 3D Movement AI in Video Games Realism in Gaming Storytelling Techniques RPG Elements Gameplay Elements Difficulty Settings Monetization Strategies Time Dilation In-Game Currency Card-Based Battling Time Limit Combat Systems