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Acquisitions Consumer Electronics Nintendo Switch 2 Sony Interactive Entertainment Subscription Models Acquisition Activity Consumer Electronics Pricing Live Service Games Layoffs Sales Forecast Digital Game Purchases Cross-Platform Play Handheld Gaming Devices Handheld Devices Console Market Portable Gaming Devices Console Releases Console Sales Hardware Sales Console Lifecycle Mobile Applications Console vs PC Releases Competitive Strategies Product Development Steam's Ecosystem Consumer Preferences VR Adoption Handheld Gaming Market Audience Expansion Handheld Gaming Epic Games Mid-Generation Consoles Consumer Pricing Content Monetization Consumer Behavior Sales Performance

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