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Game Mechanics

Combat Systems Gameplay Experience Player Experience Narrative Design Gameplay Features Multiplayer Games Stealth Mechanics Single-Player Games Roguelite Gameplay Loop Level Design Gameplay Duration First-Person Perspective Environment Design Survival Elements Game Features Merge System Character Abilities Survival Mechanics Stealth Gameplay Minigames Exploration Mechanics Tactical RPGs Leveling Up Player Agency Multiplayer Missions Role-Playing Elements Real-Time Combat Cooperative Gameplay Mercenaries Mode Simulation Games Multiplayer Modes Co-op Gameplay Player Choices Romance Systems Character Interaction Exploration Team-Based Games PvP Games Character Classes

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