Stealth Mechanics Character Abilities Turn-Based Combat Dual-Wielding Attack Types Skill Trees Boss Fights Special Enemies Omni-Movement Spinning Attack Attack Patterns Speed Mechanics Character Strategies Z Burst Dash Counter Strategies Stamina Management Customization Hitstop Weapon Adjustments RPG Combat Spell Casting Fast-paced Combat Monsters Close-Range Combat Naval Combat Monster Variants Wound System Mounting Mounting Techniques Monster Mounting Power Clashes Special Abilities Enemy Design Resource Management Weapon Handling Character Battles Shooting Mechanics Strategies Melee Combat Weapons Boss Encounters NPC Behavior Parry System Enemy Behavior Special Moves Defense Attacks Team-Based Combat Exploration Mechanics Madness Mechanic Bug Fixes Elden Ring Ability Management Skills Player Feedback Focus Points Leveling Up Parrying Body Shields
Sandfall Interactive’s latest patch combines graphical upgrades with user-centric refinements to sharpen the indie RPG’s appeal ahead of additional enhancements