Overview
- Patch 1.4.0 introduces NVIDIA DLSS and Intel XeSS frame generation with low-latency mode for smoother PC performance.
- A new battle retry prompt lets players immediately restart failed encounters without returning to the overworld.
- Quality-of-life updates include a Lumina cost display in the Pictos menu, optional dialogue autoplay and separate volume sliders for exploration and combat.
- Accessibility has been bolstered with new icons for Lune’s Stains to aid colorblind players in tracking abilities.
- The update fixes combat exploits and environmental bugs, and Sandfall Interactive is exploring AMD FSR support while teasing additional content in future patches.