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Video Games Role-Playing Games

Game Mechanics

Character Development Character Customization Character Classes Turn-Based Combat Character Interaction Combat Systems Inventory Management Narrative Design Exploration Quests Dice Systems Player Experience Narrative Choices Gameplay Tips Magic Systems Party Member Upgrades Metaphor: ReFantazio Leveling System Thievery Gameplay Features Narrative Structure Romance Mechanics Skills Character Builds Quest Mechanics Artificial Intelligence Replayability Resource Management Dialogue Systems Modifications Companions Companion Systems Achievements Gear Upgrading Character Creation Gameplay Design Choice-Based Gameplay