Particle.news

Download on the App Store

Blood of Dawnwalker Gameplay Reveals Day-Night Sandbox and Tactical Directional Combat

Pre-beta footage highlights how Coen’s vampire powers shape branching quests in a 30-day race to save his family

Image
© Rebel Wolves/Bandai Namco
Image
Image

Overview

  • Rebel Wolves, founded by CD Projekt Red veterans in Warsaw, is building the RPG on Unreal Engine 5 as the first entry in a new saga
  • Bandai Namco has confirmed a 2026 launch for PC, PlayStation 5 and Xbox Series X|S following the June gameplay showcase
  • Daytime combat features runic swordplay that drains Coen’s health while nocturnal abilities unlock vampiric claws and Shadowstep traversal
  • A narrative sandbox lets players pursue main and side objectives in any order with choices that alter the world and story outcomes
  • Combat relies on a four-directional system for strategic strikes and blocks as players manage Coen’s bloodlust and a 30-day resource to free his family