Avowed's Journey from Multiplayer Concept to Single-Player RPG Success
Obsidian Entertainment's Avowed underwent significant changes during development, ultimately finding its identity as a narrative-driven single-player RPG.
- Avowed was initially conceived as a multiplayer hybrid combining elements of Skyrim and Destiny but shifted direction after Obsidian's acquisition by Microsoft in 2021.
- The game's development faced two major reboots, including a leadership change and a pivot to a zone-based single-player model inspired by The Outer Worlds.
- Director Carrie Patel emphasized that dropping multiplayer allowed the team to focus on Obsidian's strengths: storytelling, character development, and world-building.
- Avowed, set in the Pillars of Eternity universe, has been well-received by players and critics, with positive feedback on its narrative and gameplay elements.
- Patel has expressed interest in expanding the game's world through potential sequels or DLC, though no follow-up projects have been officially confirmed.