Character Development Character Arcs Character Relationships Player Choices World Building Lore Game Lore Factions Prequels Lies of P Player Contributions Characters Themes In-Game Lore Alternate History Environmental Storytelling Historical Context Raccoon City Psychological Themes Open-ended Narratives Time Travel Setting and World-Building NPC Interactions Immersive Worlds Quest Design Plot Structure Conflict Resolution High-Fantasy Branching Narratives Cultural References Character Evolution FBC: Firebreak
Early verdicts point to a narrative-driven sequel with pared-back systems ahead of the October 21 launch.