Game Releases Game Development iOS Games Game Features Apple Arcade Free-to-Play Games Free-to-Play Game Trailers Fortnite Game Rewards Indie Games Cross-Platform Play In-Game Purchases PUBG Mobile Microtransactions In-App Purchases Subscription Services Zynga User Experience Game Mechanics Community Engagement Gacha Games Market Trends App Store Pre-registrations Pokémon Go Platforms Developer Practices Pokémon Social Gaming Pokemon TCG Pocket WWE 2K WWE 2K Series Pokémon TCG Pocket Game Revenue Social Media Games Market Performance Advertising Practices Game Accessibility GTA Series Crossover Content Red Dead Redemption 2 Sonic Rumble Marvel Rivals App Stores Garena Free Fire Cosmic Life Simulation Game Genres Interactive Narrative Game Accessories Outplay Entertainment In-Game Rewards Clash of Clans Player Experience Epic Games Streaming Services Game Delisting Player Engagement Strategy Games iOS Free Fire Game Updates Gaming Communities HoYoverse Automotive Gaming Smartphone Games Casual Gaming Gaming Devices Game Shutdowns Idle Games Game Installation Resident Evil Survival Unit Parental Engagement Live Games Game Awards Game Downloads Basketball Games Puzzle Genre Game Discovery Partnerships Dissidia Series Pre-registration In-Car Entertainment Game Studios The Sims Mobile AAA Titles App Updates Disney Pixel RPG NetherRealm Studios Game Design Augmented Reality Playdigious Mobile Titles Game Optimization Gaming Apps Fortnite Community Pokémon TCG Franchise History Exclusive Content Game Pass Library
The studio says the game fell short of internal standards despite a rapid global launch.