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Game Mechanics

Glitches Resource Management Narrative Design In-Game Rewards Combat Systems Movement Mechanics Difficulty Balancing Research Systems Puzzle Design User Experience Updates Item Restoration Parkour Mechanics Building Systems Raid Design Multiplayer vs Single-Player Level Design Roguelike Games Coding Issues In-Game Purchases Destruction Mechanics In-Game Events Visual Upgrades The Outer Worlds 2 Camouflage Systems Player Integration Action Elements Statistical Analysis Multiplayer Features Destructible Environments Campaign Design Mystic Skills Character Classes Player Experience AI Companions Physics in Games Character Design Item Acquisition Puzzle Mechanics Heat Meter Mechanic Content Updates Matchmaking Algorithms Cosmetic Systems Loot Systems Gameplay Features Soulslike Games