Franchise Development Ghost of Tsushima Hollow Knight Death Stranding Upcoming Releases Future Projects Fallout Series Franchises Franchise Evolution GTA Series Stellar Blade Death Stranding 2 Hogwarts Legacy Elden Ring Remake Trilogy Kingdom Come: Deliverance Metroidvania Cyberpunk 2077 The Witcher 4 Prison Architect Series Trilogies Death Stranding Series Control Series Cyberpunk 2 Grounded Series The Last Of Us Part 3 Back 4 Blood Stalker 2 Plague Inc. Path of Exile Series Path of Exile 2 Path of Exile Survival Games Final Fantasy 7 Remake Trilogy Anticipation Franchise Expectations Ninja Gaiden 4 Franchise Longevity Mass Effect Citizen Sleeper Series Apex Legends Hogwarts Legacy 2 Community Projects Cyberpunk Series The Outer Worlds Black Ops Series Okami Obsidian Entertainment Dino Crisis Life Is Strange Mario Kart Pillars of Eternity 2 The Last of Us Part 2 Space Marine Sequel Titanfall Series Frostpunk 2 Final Fantasy 7 Series Nintendo Franchises Asset Reuse Game Comparisons Scott Pilgrim Future Releases Game Development Chibi-Robo Outriders Monster Hunter Stories Assassin's Creed Ashes of the Singularity Helldivers Franchise Narrative Continuity Hollow Knight Silksong The Deed II Dragon's Dogma Hollow Knight Series Stardew Valley 2 Wolfenstein Trilogy Kirby Air Riders Sucker Punch Productions Direct Sequels Red Dead Redemption 2 Game Features Upcoming Games Pillars of Eternity 2: Deadfire Pillars of Eternity II: Deadfire Season 2 Nier: Automata Multiplayer Modes Guild Wars 2 Franchise Management Franchise Success Destiny 3 Future Developments Franchise Revitalization Standalone Games Travis Strikes Again Franchise Kingdom Come Deliverance Narrative Exploration Narrative Continuation Bloodborne 2
The team says lessons from the 15–20 hour Overture will guide the next game.