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Combat Systems Combat Mechanics Character Design Turn-Based Combat Character Development Narrative Design Co-op Gameplay Character Customization Gameplay Experience Character Abilities Gameplay Features Multiplayer Features Gameplay Platforming Donkey Kong Bananza Indiana Jones and the Great Circle Puzzle Solving Survival Horror Stealth Mechanics Multiplayer Games Player Experience Cooperative Gameplay Zelda Series Open World Games Roguelike Games Dying Light: The Beast Cairn Achievements Stealth Gameplay AI in Video Games Monster Hunter Wilds Character Creation Pokémon Survival Mechanics Death Stranding 2 Physics in Games Gacha System Role-Playing Games Action Games Life Simulation Racing Mechanics User Experience Player Agency Survival Games Nemesis System 3D Platformers Turn-Based Strategy Exploration Real-Time Strategy Companion Control Storytelling in Games Gameplay Length Photography Mechanics Starfield Pathologic Series Cheating in Games Base Building Cinematic Platformers Dragon Ball Sparking Zero Call of Duty Competitive Gaming Multiplayer Modes Black Myth: Wukong Open-World Games Character Dynamics Endings Transformation Abilities Hell is Us Stealth Games Dying Light Series Fishing Mechanics Custom Battle Modes Masters of Albion Zelda Franchise Puzzle-Platformers Abilities Dragon Age Action-Adventure Dragon Age: The Veilguard Dragon Ball: Sparking! Zero Civilization VII Diablo 4 Open Beta Dune Awakening Isometric Strategy Games Enhanced Features Aerial Combat Realism in Games Onimusha: Way of the Sword Yakuza Series Doom: The Dark Ages Multiplayer Gaming Shotgun Cop Man Immersive Gameplay Stealth Action Games Moonlighter 2: The Endless Vault The Sims 4 Pathologic 3 Dimension-Bending Mechanics Call of Duty: Black Ops 6