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Layoffs Marketing Updates Studio Closures Rocksteady Paid Mods Financial Performance Kerbal Space Program 2 Live Service Releases CEO Leadership New Game Studio Studio Closure Community Support Investment Hundred Star Games Collaborations Player Feedback Game Launches Financial Impact Development Period Niche Targeting Playable Worlds Immortals of Aveum Budget Publishing Larian Studios Game Releases Evil Empire Game Publishers Staff Layoffs Multiplatform Strategy Final Form Project Pausing Game Cancellation Partnerships DLC Financial Challenges Paradox Interactive Dead Cells Sales CEO Investment Game Features CEO Swen Vincke Studio Layoffs Annual Release Schedule Artificial Intelligence London-based Studio Square Enix Creative Leadership Company Layoffs Funding Challenges Industry Veterans New Studio Formation