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Video Games Game Design

Narrative Structure

Character Development Player Experience Storytelling Techniques Dual Protagonists Storytelling Character Relationships Quest Design Player Agency Story Arcs Dialogue Systems Alternate Timelines Player Freedom Storyline Changes Gameplay Mechanics The Last of Us Part II Chronological Storytelling Mafia The Old Country Linear Storytelling Content Restoration Story Missions Player Choices Character Arcs Multiple Endings Nonlinear Storytelling Conspiracy Themes Cultural Impact Character Alignment