Video Games ❯Game Development ❯Game Design
Protagonists Marvel Rivals Hero Shooters Overwatch 2 Astro Bot Cameos Assassin's Creed Shadows Voice Acting Death Stranding 2 Playable Characters Boss Character Design Hero Abilities Narrative Techniques Hero Shooter Lore Level Design Castlevania Characters Game Lore Character Issues Borderlands 4 Class Balance Influence and Inspiration Companions Zelda Series Princess Zelda Protagonist Dynamics Game Difficulty Franchise Analysis Ability Mechanics Vampire Survivors Audience Engagement Dragon Ball Characters Extraction Shooter Call of Duty Companion Design Animation Techniques Specialization PlayStation Borderlands Series Ciri Costumes Cosmetic Customization Cultural Representation Fantastic Four Gore Features Hero Introduction Skins Seasonal Events Armor Sets Urban Environments Fantasy Characters Fatal Fury Amiibo Characters FromSoftware Costume Design and Fan Service Whimsical Games Sonic Franchise Cosmetics Ninja Gaiden: Ragebound Star Wars Eclipse Classes Easter Eggs Black Panther Apex Legends Character Customization Vault Hunters Final Fantasy 7 Yoshiyuki Sadamoto Visual Presentation Elden Ring Nightreign Art and Animation Unreal Engine 5 Hitman Series Course Design Modding Community Skill Trees Vampire Characters Aurora's Design Resident Evil Requiem Spiritborn Class Class Mechanics Diablo 4 Monsters Realistic Graphics Weapon Design Censorship Gameplay Mechanics Concept Art
Pre-beta footage highlights how Coen’s vampire powers shape branching quests in a 30-day race to save his family