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Xbox Will Publish Hideo Kojima’s PHYSINT After PlayStation Exits

The switch preserves development and raises the chances of an Xbox and PC release while opening plans for film and television.

Overview

  • Kojima said PlayStation informed Kojima Productions in mid‑June that it would cancel PHYSINT, and the studio spent about three months seeking a new publishing partner.
  • Xbox formally agreed to publish PHYSINT and said the partnership expands its work with Kojima Productions to include film and television as well as games.
  • Bloomberg reporting, citing people familiar with the matter, says PlayStation’s decision was driven by missed development deadlines, a ballooning budget and worries that the title would not remain a permanent PlayStation exclusive.
  • Kojima and his studio say development is ongoing and that performance‑capture and casting work had already been underway; Kojima Productions retains the IP so future platform choices rest with the studio and its publisher.
  • The move underscores PlayStation’s tighter fiscal oversight of big single‑player projects and gives Xbox a high‑profile IP that could bolster its PC strategy and media ambitions while leaving PlayStation availability uncertain.