Overview
- The feature began testing with Xbox Insiders on Aug. 31 and has since expanded into additional Insider rings, giving more testers access as Microsoft prepares a wider public release.
- To claim a licence a user inserts a supported disc, installs and runs the game while signed into their account, then receives a digital entitlement that removes the need to keep the disc inserted.
- Early tests show hundreds of titles can be digitized, including many games that were removed from storefronts years ago, which lets owners play those titles on Series S, PC via Play Anywhere, or through Xbox Cloud Gaming where supported.
- Support depends on publisher opt‑in, so notable gaps remain with some publishers and specific titles or disc variants failing to convert at present; Microsoft has not published an official compatibility list.
- Players are crowd‑sourcing compatibility databases and testing variant copies of discs, and Microsoft will monitor Insider feedback before broad public rollout while licence transfer rules mean the entitlement moves with the physical disc.