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Xbox Cloud Gaming Usage Jumps 45% as Service Extends to 29 Countries

Microsoft cites broader Game Pass access plus new regional capacity as drivers.

Overview

  • Cloud gaming hours from Xbox Game Pass subscribers rose 45% year over year, according to Microsoft.
  • Console users spent 45% more time streaming from the cloud, with time on other devices up 24%.
  • Availability reached 29 countries after a recent launch in India, which Microsoft calls a fast-growing gaming market.
  • Server capacity was expanded in Argentina and Brazil to shorten wait times following double‑digit growth in play time and active players.
  • Cloud streaming now comes with multiple Game Pass plans, with up to 1440p quality on Ultimate following the October 1.0 launch; Microsoft has also flagged support across phones, PCs, consoles, smart TVs, Fire TV, VR headsets, and cars soon.