Overview
- Patch 1.5 replaces death animations for several Ming-era bosses and NPCs with “exhaustion” sequences that keep them alive and in the arena after defeat.
- Many Ming soldiers and generals in Chapter 4 have become non-hostile, dramatically lowering the region’s difficulty and diluting the intended challenge.
- Leenzee’s sparse patch notes mention added NPC dialogue and plans to refine exhaustion animations but offer no explanation for the storyline alterations.
- Players and commentators attribute the retcon to pressure from vocal Chinese internet groups, and some official community posts about the changes have reportedly been deleted.
- The same update introduced faster healing and get-up animations, invincibility-frame tweaks and groundwork for closer respawns, but those fixes have been largely overlooked.