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Wuchang Patch 1.5 Makes Ming-Era Bosses Unkillable, Draws Criticism

The narrative retcon has overshadowed the update’s quality-of-life improvements, leaving players confused by unexplained changes.

Launch trailer screenshot of the player fighting a giant monster in Wuchang: Fallen Feathers
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Overview

  • Patch 1.5 replaces death animations for several Ming-era bosses and NPCs with “exhaustion” sequences that keep them alive and in the arena after defeat.
  • Many Ming soldiers and generals in Chapter 4 have become non-hostile, dramatically lowering the region’s difficulty and diluting the intended challenge.
  • Leenzee’s sparse patch notes mention added NPC dialogue and plans to refine exhaustion animations but offer no explanation for the storyline alterations.
  • Players and commentators attribute the retcon to pressure from vocal Chinese internet groups, and some official community posts about the changes have reportedly been deleted.
  • The same update introduced faster healing and get-up animations, invincibility-frame tweaks and groundwork for closer respawns, but those fixes have been largely overlooked.