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Wuchang Patch 1.4 Accused of Masking Upscaling as Native Resolution

Daniel Owen’s benchmarks reveal that the 1.4 update clamps internal resolution below native to boost frame rates without informing players

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Wuchang's resolution scale slider
Wuchang Fallen Feathers patch reportedly forces on upscaling to boost frame rate

Overview

  • Independent tests on an RTX 3060 at 1440p Ultra show that 100% TSR settings jump from 29 FPS to 37 FPS after patch 1.4, a gain far beyond normal code optimizations
  • Quality-mode results for DLSS and AMD FSR in the latest build match lower-quality performance from the launch version, indicating a hidden upscaling cap around 80–85% of native resolution
  • Patch notes for versions 1.3 and 1.4 vaguely mention “adjustments to supersampling resolution limits” and optimizations for select GPU models, aligning with the forced upscaling behavior
  • Community outrage has intensified over perceived deception in performance fixes, with players demanding that 505 Games and Leenzee Games clarify or roll back the resolution clamp
  • Observers note that the undisclosed upscaling likely targets lower-end graphics cards, and further testing across more GPU models is needed to determine its full impact