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World’s Edge Moved Under Activision as Xbox Cuts About Half Its Staff

The governance change is part of a broader Xbox reorganization that has left the studio smaller and reportedly cancelled its next game.

Overview

  • Reporting from former staff and multiple outlets says World’s Edge lost roughly half its employees during recent Xbox layoffs while being reassigned to Activision oversight.
  • A former senior engineer posted that the studio’s next project was cancelled as part of the reorganization, a development not formally detailed by Microsoft or Activision.
  • Microsoft has confirmed a wider Xbox restructuring and a plan to cut thousands of roles this fiscal year, with the latest public wave covering 268 positions across studios.
  • Former World’s Edge director Adam Isgreen said he was among those let go and that the studio had plans for new work before the cuts, leaving remaining staff and fans uncertain about franchise stewardship.
  • World’s Edge was created in 2019 to manage the Age of Empires series and worked with outside developers on remasters and sequels, so the shakeup raises questions about the future pace and direction of the franchise.