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Wizards of the Coast Weighs a Modern D&D MMO Under New President John Hight

The ex–World of Warcraft leader frames the idea as a rethink of the MMO model contingent on proven talent, robust backend tech, plus a concrete plan.

Overview

  • John Hight says he would love to see a Dungeons & Dragons MMORPG but stresses the concept remains exploratory rather than an announcement.
  • He argues the traditional MMO approach from Blizzard, Ultima Online and EverQuest needs updating for today’s players and technology.
  • Hight says a green light would require assembling the right team, building the backend, and mapping a plan, calling the idea a “glimmer in my eye.”
  • The push follows Baldur’s Gate 3’s success as Wizards expands its games slate, including Stig Asmussen’s single‑player action‑adventure at Giant Skull and a Monolith‑led incubation led by Michael de Plater.
  • Existing D&D MMOs like Dungeons & Dragons Online and Neverwinter persist but are aging, and any new effort could take years to materialize according to coverage summarizing Hight’s comments.