Overview
- Konrad Tomaszkiewicz said many big-budget studios focus on making money, which he argued keeps AAA games from feeling like art.
- He praised Clair Obscur: Expedition 33 and Crimson Desert as large-scale releases that feel fresh rather than copied.
- As head of Rebel Wolves, he said The Blood of Dawnwalker will take risks to push role-playing design and heighten immersion and emotion.
- The game is a stylized vampire RPG set in the 14th-century Carpathian Mountains, and the team has shown early footage but not a release date.
- He said he is comfortable with comparisons to The Witcher 3 and wants to recapture the 1990s sense that each new game felt unknown.