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Western Gamers Generate Nearly Half of Global Game Revenues Despite Slowing Growth

Newzoo and Tebex recommend that with per-player spend plateauing in mature markets, studios prioritize region-specific payment models.

Overview

  • North American gamers spend an average of $325 annually, more than double the roughly $125 Europeans contribute each year.
  • Western players make up about 20% of the global gaming population yet account for 46% of the estimated $189 billion market in 2025.
  • Microtransactions drive roughly half of PC and console revenues in both North America and Europe, while mobile revenue is almost entirely in-game purchases.
  • Payer growth is slowing in mature Western markets, with projected compound annual growth rates of 1.1% in North America and 3.1% in Europe through 2027.
  • The report urges studios to test alternative payment methods such as buy-now-pay-later and cryptocurrency alongside bundles and subscription models to boost player lifetime value.