Overview
- Siege Mode challenges squads with endless enemy waves across three rotating sectors: Defensive Positions, the Arsenal, and the Control Room.
- Players can call in reinforcements or Dreadnought backups by completing side objectives during besieged encounters.
- A session-based timer now replaces per-wave limits and scales up as players advance through waves.
- Enemies intensify more rapidly after the 15th wave to maintain challenge throughout marathon sessions.
- Players on PC can enable NVIDIA DLSS 4 with Multi Frame Generation and experiment with ray-traced ambient occlusion as Saber Interactive prepares a major customization update.