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Warhammer 40K Space Marine 2 Adds Siege Mode and DLSS 4 Support

Timers have been retooled to pace marathon horde fights with rebalanced enemy strength.

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The Biovore, a beetle-like alien with an artillery cannon on its back, in a desert environment.
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Overview

  • Siege Mode challenges squads with endless enemy waves across three rotating sectors: Defensive Positions, the Arsenal, and the Control Room.
  • Players can call in reinforcements or Dreadnought backups by completing side objectives during besieged encounters.
  • A session-based timer now replaces per-wave limits and scales up as players advance through waves.
  • Enemies intensify more rapidly after the 15th wave to maintain challenge throughout marathon sessions.
  • Players on PC can enable NVIDIA DLSS 4 with Multi Frame Generation and experiment with ray-traced ambient occlusion as Saber Interactive prepares a major customization update.