Overview
- Virtuos officially confirmed cuts amounting to roughly 7% of its global workforce, representing about 270 to 300 positions.
- The layoffs are concentrated in Asia with around 200 roles and in Europe with approximately 70 roles, including fewer than ten positions in France.
- The studio attributes the restructure to structural shifts in industry demand and lower occupancy in key teams and is providing separation packages, career transition assistance, and redeployment options.
- Virtuos said it remains fully committed to its co-development partnerships on high-profile projects such as Oblivion Remastered, Cyberpunk 2077 updates, and Metal Gear Solid Delta: Snake Eater.
- Reports that Virtuos received no royalties from Oblivion Remastered’s success and mandated generative AI training have spurred protests at its Lyon studio.