Overview
- - Ryu Ga Gotoku Studio outlined two battle rules: the classic Standard format and a new Uprising mode focused on momentum-shifting play.
- - Break & Rush introduces targeted part damage that builds to a break, with broken status persisting across rounds to influence strategy.
- - Flow Guard adds a stylized defensive option designed to shift between offense and defense in concert with Break & Rush.
- - Stunner and Stun Combo bring a new strike and follow-up system intended to ease execution for newcomers while keeping traditional combos.
- - The 50-minute presentation closed with roughly 20 seconds of teaser footage, prompting coverage that noted limited information beyond the mechanics reveal.