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Valve Unveils Steam Machine, New Controller, and ‘Steam Frame’ VR Headset for Early 2026

The trio runs SteamOS to broaden Valve’s cross‑device ecosystem, with pricing and exact launch dates to be disclosed after the new year.

Overview

  • The compact Steam Machine is a roughly six‑inch cube with a semi‑custom AMD Zen 4 6‑core CPU, RDNA3 GPU with 28 compute units, 16GB RAM plus 8GB VRAM, and 512GB or 2TB storage, with Valve claiming 4K/60fps via FSR and over six times Steam Deck performance.
  • Steam Frame is a wireless, streaming‑first VR headset powered by a Snapdragon 8 Gen 3 running SteamOS, featuring 2160×2160 LCD panels per eye, eye‑tracked foveated streaming, 110‑degree FOV, 72–144Hz refresh, and support for both standalone and PC‑streamed VR and non‑VR games.
  • The redesigned Steam Controller adds TMR magnetic thumbsticks, dual haptic trackpads, gyro with grip sensing, four rear grip buttons, a charging and 2.4GHz ‘Puck’ receiver, Bluetooth and USB connectivity, and an estimated battery life of up to about 35 hours.
  • Valve says all three devices will ship to the same regions as Steam Deck plus Komodo territories, including the US, Canada, UK, Europe, Australia, Japan, South Korea, Hong Kong, and Taiwan, with product pages live on Steam for wishlisting.
  • All hardware is designed to interoperate under SteamOS as open platforms, with Steam expanding its Verified‑style badges to Steam Machine and Steam Frame, and performance claims remaining manufacturer statements pending independent testing.