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Valve Ships City Never Sleeps Update for Deadlock

The overhaul gives the invite-only hero shooter a New York‑themed map, six community‑voted heroes and broad UI, audio and accessibility changes that show Valve is still actively building the game.

Overview

  • Valve released the City Never Sleeps update on Tuesday, driving a surge in players that third‑party tracker SteamDB reported as a new concurrent peak of about 228,000.
  • The patch remaps Deadlock into themed districts and redesigns lane neutrals as new creatures called Haunts, including examples like disembodied hand specimens, walking trash‑bag ghouls and book‑stack spirits.
  • Six new heroes were revealed — Nurse Harrow, Rat King, Solomon, Deadman Danny, Baba and Violet — and players can vote in‑game to choose which heroes arrive first with two heroes released per week starting Friday.
  • The update adds more than 10,000 non‑ping voice lines, a reworked ping and comms system, clearer HUD and shop displays, and expanded accessibility options such as custom UI colors, subtitles and auto‑movement/fire settings.
  • Deadlock remains invite‑only and Valve says core systems like progression and hero/hideout customization are still under active development, meaning features and balance may change as the team collects player feedback.