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Unbeatable Delayed Hours Before Launch, New Release Set for December 9

A late QA bug forced a quality-first decision to keep a single, simultaneous release.

Overview

  • Developer D-CELL and publisher Playstack shifted the launch from November 6 to December 9 on PlayStation 5, Xbox Series X/S, and PC via Steam.
  • Final testing uncovered a low-repro progression blocker that the team deemed unreleasable for the planned build.
  • The delay decision was made only hours before the announcement and was communicated immediately to players.
  • The studio rejected a staggered rollout and will ship all platforms together due to console certification timelines.
  • December 9 was chosen to avoid a crowded November slate and to allow extra pre-launch preparation.