Overview
- The update adds a new AlUla region and a roughly six-hour story chapter that takes place before Mirage’s finale as Basim pursues a lead about his father.
- Players can explore recreated landmarks including the Musa Ibn Musayr fortress, the necropolis of Hegra, and the Valley of the Stones.
- A wide gameplay overhaul reaches the base game with manual jumping and revised parkour, mission replay via Animus Sequences with optional challenges, new difficulty presets, the Engineer 2 skill, and additional tool upgrade tiers.
- Developers highlight the challenge of reconstructing ninth-century AlUla due to limited surviving records, with historical notes and cultural context featured in-game and during the reveal.
- Multiple outlets report the project involved Saudi-linked partners such as Savvy Games Group and the PIF, employee questions about reputational risk have been documented, and Ubisoft has not disclosed full terms.