Overview
- XDefiant’s servers went offline on June 3, ending service for the free-to-play arena shooter less than a year after its May 2024 launch.
- Executive Producer Mark Rubin announced his departure from the gaming industry, citing a desire to spend more time with family.
- Ubisoft disclosed in December 2024 that it would end development after grappling with persistent server issues, inconsistent matchmaking and dwindling player engagement.
- Rubin and company leadership highlighted crippling tech debt in an engine ill-suited for live-service support, along with scarce engineering resources and limited post-launch marketing.
- The shutdown led to nearly 300 layoffs and the closure of two production studios, though many former XDefiant developers have since joined other teams.