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Ubisoft Releases Open-Source Tool to Enhance Accessibility for Colorblind Gamers

The Chroma tool, now available on GitHub, allows developers to simulate colorblindness in real-time, supporting inclusive game design for over 300 million affected players worldwide.

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Ubisoft's Assassin’s Creed game characters

Overview

  • Ubisoft has officially released Chroma, a real-time colorblind simulation tool, as open-source software on GitHub to promote accessibility in gaming.
  • Chroma simulates the three primary types of colorblindness—Protanopia, Deuteranopia, and Tritanopia—without impacting performance, running up to 60fps.
  • Developed by Ubisoft's Quality Control team in India since 2021, the tool was refined through collaboration with accessibility experts to ensure accuracy and efficiency.
  • The tool is compatible with various game engines, allowing developers to integrate it seamlessly into their workflows to test and improve accessibility features.
  • Ubisoft's open-source release aligns with broader industry efforts to prioritize inclusivity, inviting developers to use, provide feedback, and contribute to Chroma's ongoing development.