Overview
- Ubisoft has officially released Chroma, a real-time colorblind simulation tool, as open-source software on GitHub to promote accessibility in gaming.
- Chroma simulates the three primary types of colorblindness—Protanopia, Deuteranopia, and Tritanopia—without impacting performance, running up to 60fps.
- Developed by Ubisoft's Quality Control team in India since 2021, the tool was refined through collaboration with accessibility experts to ensure accuracy and efficiency.
- The tool is compatible with various game engines, allowing developers to integrate it seamlessly into their workflows to test and improve accessibility features.
- Ubisoft's open-source release aligns with broader industry efforts to prioritize inclusivity, inviting developers to use, provide feedback, and contribute to Chroma's ongoing development.