Overview
- The publisher confirmed the game remains a priority and part of its roadmap, framing it within a focus on Open World Adventures.
- Beyond Good & Evil is assigned to Creative House 4, which targets immersive fantasy and narrative-driven worlds, with Ubisoft calling the fantasy space underserved and the project a unique proposition.
- The update follows a company-wide reset that reorganized teams into five Creative Houses, canceled six projects including the Prince of Persia: The Sands of Time Remake, delayed seven others, and closed studios with layoffs.
- There is still no release window; the current iteration has been in development since its 2017 showing, with a new creative director appointed in 2024 and recent hiring pointing to ongoing work.
- Insider Gaming reports the project’s costs have exceeded $500 million, a figure that fuels industry skepticism about its prospects after nearly 18 years in development.