Overview
- Ubisoft’s Rob Bantin says standard Switch 2 cartridges could not sustain the streaming throughput the Snowdrop engine requires, so a Game‑Key Card was used to ensure play from faster internal storage.
- Bantin says cost did not factor into the decision and notes the game was originally built around PS5 and Xbox SSDs, with Switch 2 support arriving later.
- He adds a version designed natively for Switch 2 might have worked on cartridge, even though Outlaws is roughly 20GB and would fit a 64GB cart.
- Game‑Key Cards act as physical unlock tokens that trigger an eShop download, a model that has drawn preservation concerns from players reliant on future server availability.
- The Switch 2 port launched on September 4 with both DLC expansions included, and early coverage reports generally steady 30fps performance viewed as strong for the hardware.