Overview
- Assassin’s Creed Shadows arrives on Switch 2 on December 2 with all title updates to date, excluding the Claws of Awaji expansion now slated for February 2026.
- The port targets a stable 30 frames per second in both docked and handheld modes, leveraging NVIDIA DLSS to reconstruct higher‑resolution images from a lower native render.
- Ubisoft implemented a dedicated algorithm to keep Variable Refresh Rate active at 30 FPS, with handheld play also supporting HDR for smoother, more responsive visuals.
- To fit memory and GPU constraints, the build uses baked global illumination, trims LODs, draw distances, and texture resolution, and reduces NPC counts in dense areas while retaining optimized cloud and cloth simulations.
- Platform features include cross‑progression via Ubisoft Connect and touch navigation for menus, maps, and the hideout, with Ubisoft describing the port as one of its most ambitious technical reworks.