Overview
- Ubisoft is running a closed playtest with a few hundred participants and has briefed press on the hands‑on prototype.
- In a first‑person shooter setup, NPCs interpret natural‑language voice commands and visual context to act on the player’s intent.
- The experience features Jaspar as an assistant alongside NPCs Pablo and Sofia, with capabilities such as highlighting threats, tracking objectives, and adjusting HUD or accessibility settings.
- An in‑house API built by a team of about 80 pairs Google Gemini with Ubisoft middleware, embeds guardrails against hallucinations, bias and toxicity, and runs on Snowdrop with support planned for Anvil.
- Ubisoft frames Teammates as a testbed for broader studio adoption, with CEO Yves Guillemot calling generative AI a revolution and signaling the company’s intent to lead.