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Twisted Metal Turns 30 as a Defining PlayStation Franchise

The series helped shape PlayStation’s early identity with its edgy take on car combat.

Overview

  • The original game launched in North America on November 5, 1995 after internal debate and mixed focus-test reactions within Sony.
  • It was developed by Sony Interactive Studios America and SingleTrac using Evans & Sutherland tech, led by designers David Jaffe, Mike Giam, and Alan Becker.
  • Strong reception and fan enthusiasm quickly spawned sequels, with 2001’s Twisted Metal: Black on PS2 becoming a standout that reinforced the console’s early dominance.
  • The franchise’s appeal centered on over-the-top vehicular combat, a gritty tone, and local multiplayer that broadened its longevity.
  • After a quieter stretch since a 2012 reboot, the brand has regained visibility through a Peacock TV adaptation and 30th‑anniversary retrospectives.