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Tripwire Interactive Cuts 36 Jobs Days After Expanding Indie Publishing

The move highlights a split between public growth plans for Tripwire Presents and internal cost-cutting that may reshape project staffing.

Overview

  • Tripwire confirmed on Monday that it laid off 36 employees and said remaining staff will continue work on Maneater 2, ongoing support for Killing Floor 3, and Tripwire Presents publishing.
  • An unnamed studio source told PC Gamer that roughly 40–50 people remain at Tripwire after the latest cuts, suggesting a steep reduction in headcount at the developer.
  • This is Tripwire’s second round of layoffs in 2026, following 23 job cuts in March and bringing the year’s total to about 59 positions eliminated.
  • Five days before the layoffs, Tripwire Presents announced an expansion to offer scaled publishing support for smaller indie developers and named an initial slate of five titles for the program.
  • Killing Floor 3 has struggled with mixed Steam reviews and much lower concurrent player numbers than its 2016 predecessor, and the company’s public push into publishing has raised questions about how resources will be allocated and whether timelines or live support could change.