Overview
- The game was revealed at the Xbox Games Showcase on June 8 and is slated for release in 2026 on PlayStation 5, Xbox Series X/S and PC
- It blends fast-paced sword fighting with dialogue encounters that require psychological insight and knowledge of shared history
- Players assume the role of Princess Shan, wielder of the divine God Sword Aesus, as she confronts her estranged siblings in emotionally charged duels
- At Fate’s End includes integrated puzzles, a narrative skill tree and multiple endings that respond to player decisions
- The project is led by creative director Nicolas Guérin and developed by Thunder Lotus Games, the studio behind Spiritfarer and 33 Immortals