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Thunder Lotus Unveils At Fate’s End Featuring Dialogue-Driven Sword Duels

Players will reunite a fractured royal family using dialogue-driven combat in this narrative action title

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Overview

  • The game was revealed at the Xbox Games Showcase on June 8 and is slated for release in 2026 on PlayStation 5, Xbox Series X/S and PC
  • It blends fast-paced sword fighting with dialogue encounters that require psychological insight and knowledge of shared history
  • Players assume the role of Princess Shan, wielder of the divine God Sword Aesus, as she confronts her estranged siblings in emotionally charged duels
  • At Fate’s End includes integrated puzzles, a narrative skill tree and multiple endings that respond to player decisions
  • The project is led by creative director Nicolas Guérin and developed by Thunder Lotus Games, the studio behind Spiritfarer and 33 Immortals