Overview
- CD Projekt Red clarified the footage shown June 3 at the State of Unreal event was a tech demo of engine capabilities rather than actual Witcher 4 gameplay.
- The studio confirmed it transitioned from its proprietary RED Engine to Unreal Engine 5 after evaluating multiple options and praised the new engine’s feature set.
- The demo, captured on a base PS5 at 60 fps with ray tracing enabled, showcased features like Nanite Foliage, Smart Objects, ML Deformer and FastGeo Streaming.
- Viewers saw a richly detailed version of the Kovir region and an updated Ciri model ported from The Witcher 3 and adapted to MetaHuman technology.
- Fans expressed a mix of excitement over the visual fidelity and skepticism that a tech showcase might not reflect the final game expected in 2027 at the earliest.