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The Stone of Madness Launches with Tactical Stealth and Gothic Flair

The Game Kitchen's latest release blends intricate level design, sanity mechanics, and a prison break narrative in an 18th-century monastery setting.

  • The Stone of Madness, developed by The Game Kitchen and published by Tripwire Presents, is now available on PC, Nintendo Switch, PS5, and Xbox Series X|S as of January 28, 2025.
  • The game features a tactical stealth gameplay loop where players control five distinct characters, each with unique abilities and phobias, as they attempt to escape a monastery doubling as an asylum.
  • Sanity management is a key mechanic, with characters' mental health affected by their fears and the environment, adding a layer of resource management to the gameplay.
  • The day-night cycle introduces strategic challenges, with daytime exploration and crafting balanced against nighttime dangers, including heightened guard activity and roaming spirits.
  • While praised for its environmental design, art direction, and creative gameplay systems, some reviewers noted frustrations with stealth mechanics, resource balancing, and inconsistent tonal elements.
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