The Last of Us Online Cancellation Sparks Major Fallout at Sony
Developers face consequences after four years of work on the multiplayer project ends abruptly.
- The Last of Us Online, in development for four years, was canceled unexpectedly.
- Hundreds of developers were involved in the project before its termination.
- Sony's push for live-service games has faced criticism for being overly trend-driven.
- The cancellation led to significant repercussions for some Sony employees.
- Naughty Dog decided to focus on single-player narrative games instead of live-service titles.